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Wednesday, 23 March 2011

Off Topic - Source Control

I am recently moving from CVS to Git..

The two downsides to git so far are :

1) Multiple repositories, to keep separate library files independent of projects, other libraries.
2) Submodules are tied to a single commit and not to the head of a branch.

I am working on a program to enable (2)

A Working Applet

Woo Hoo,

There has been a big progress leap with Space!, it's now running up on the web, live!!


Ok, it's doesn't do much, but it is running and you can press F1, to get the help window frame, and 'C' to get the chat window frame.

Why is this an important step... basically this is the game with the whole windowing subsystem in place, with resources loading.

So, what's the next step..

o Create some button
o Create a menu system
o Create a text input area
o Create a scrolling text display (important for system/chat messages)
o Create the other screens, and have the system allow the user to move between them.
o Set up sever code, and allow people to chat through it

Monday, 21 February 2011

Thursday, 3 February 2011

Moving Along

Progress is continuing

The overall class structure for the game has been designed and almost implemented. I am currently working on encapsulating the game as an applet so it can run both on the web, and via Launch as and exe.

Work to follow:

1) Enclose some image resources
2) Get title screen showing.
3) Get applet up on web

Stay Tuned.

Tuesday, 18 January 2011

It's Alive!!

The sign up and email conformation page is now working on the game development website.


News emails will be appearing soon.

Monday, 17 January 2011

Wednesday, 5 January 2011

Big Thanks

Big Thanks to Michael T.

Pointing out how to get an object from a database using entity framework. Now all of the database interface unit test pass :)